WorldCup is the long-distance and long-time AR soccer game that played by people far away from each other geographically.
Role: UX, UI designer
Teammate: Sophie Yuchang Tang (UX)
Topic: Augmented Reality
Duration: May - August 2018
Adobe Xd, Adobe After Effects, Adobe Illustrator, Unity
Explore AR technology through making and develop an experimental AR-based concept
Before the final project, I immersed into the tools, Unity and Vuforia, and processes of XR - VR, AR, MR (+ Machine Learning and Computer Vision tools) through hands-on making as research.
Socialization on the internet becomes awkward
Nowadays, socialization on the internet happens all the time. However, sometimes it fails to bring people close to each other. Many people find it awkward to send a random message to a
long-distance friend. Gradually, friends don’t communicate anymore.
AR game, as an ice breaker, connects people worldwide with the fun experience and spontaneously generates conversation between people.
How to play the game?
Start a new game
Start a new game
Choose a space to play
Set up a new space
Match with strangers
Coin chooses first kick
Kick the ball
View the effect of the item
Apply the item
Kick the ball to the opposite team
Live ball view
Apply the item to the ball
View the ball information
View item library
Add new item randomly
Chat with teammates
Chat with all player
App Design Overview
Instruct users to play the game
The front of the poster works as a big poster to talk about interactions with the soccer ball through user tests.
The back of the poster can be folded as a booklet to teach users the sequence and rules of the game.
Viewers stand on the poster to learn about possible interactions with the soccer ball through user tests. Shoes as triggers to show the user test videos.
Viewers fold the poster into the book and open each page to learn the process of playing the game. Space images as triggers to show the process animation.
Unity & Vuforia Prototype
Discover the possible ways to interact with the virtual ball
Through unity(Vuforia) prototypes, which are working prototypes, I experimented different ways people can interact with the virtual ball. The goal is to find out the most intuitive way for users to play the virtual soccer game.